Tag Archives: serious gaming

A tale of two papers

Writing, submitting and publishing a paper contains the best of times and the worst of times. There is great pleasure in getting your thoughts down on paper, hammering on them with earlier research and the critical eyes of all the … Continue reading

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Humourous

Different theories on humour Aggression, incongruity, and arousal-safety are the three explanatory mechanisms that most humour theories rely on. When a joke attacks an individual or group, this is considered an aggression based joke. These kind of jokes usually contain … Continue reading

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Workshop Spelenderwijs 6 oktober

6 oktober 2015, 10:00 – 16:30 uur, Amsterdam Interesse in gamification? Staat u op het punt om spel serieus te gaan gebruiken? Tijdens deze workshop krijgt u een inleiding in de wereld van doelmatig spelen. U gaat naar huis met … Continue reading

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Resources: Games for health and education

The Center for Digital Games Research holds the searchable Health Games Database where you can find “hundreds of Games, Publications, Resources, Organizations, and Events – all focused on the use of digital games for health and health care.” It looks … Continue reading

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The play perspective of videogaming

Play seems to be something unreal. At first it seems intuitively clear what is meant by play; it is obvious when one is playing and when one is in earnest. The distinction between real and play seems clear, but at … Continue reading

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Broccoli Chocolate swirl

When discussing coding in education (and many of the STEM topics) together with game-based learning, the chocolate covered broccoli objection is often mentioned. Meaning that changing to a game or gameful structure for these topics will not work as you … Continue reading

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