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Category Archives: Games
Does a game prompt make us excited? Small online experiment
Finally online at ResearchGate – my presentation during Berlin Playweek 2016 at the Researching Games Barcamp The effect of a Game Prompt on Self-Efficacy concering problem solving challenges of living with Diabetes type II. Initial results, would love to … Continue reading
Perceived realism in media & gaming
Research at the turn of the century indicated that people can make judgements about the reality of a media experience on a moment-to-moment basis and that this judgement depends highly on the typicality of the experience (Shapiro, 2003). If it … Continue reading
Posted in Games, Research
Tagged entertainment, Game, psychology, reality, Research, Self, Wetenschap
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Resources: Games for health and education
The Center for Digital Games Research holds the searchable Health Games Database where you can find “hundreds of Games, Publications, Resources, Organizations, and Events – all focused on the use of digital games for health and health care.” It looks … Continue reading
The play perspective of videogaming
Play seems to be something unreal. At first it seems intuitively clear what is meant by play; it is obvious when one is playing and when one is in earnest. The distinction between real and play seems clear, but at … Continue reading
Apps and Gamification
Let us start off with the comment that to me, using ‘Apps’ as a distinctive category is the same sort of categorisation as ‘Books’. It is a media-format. It might be a little more suitable for some content than for … Continue reading
Kunst & Kennis in VR || Hersengedrag
Voor Hersengedrag.nl hebben wij ongeveer 200 mensen Virtual Reality laten ervaren met de Oculus Rift tijdens de nacht van Kunst en Kennis. Voor bijna iedereen die in de rij stond was het de eerste persoonlijke ervaring met VR. We hadden … Continue reading
Posted in Games, Uncategorized
Tagged development, new media, psychology, Research, Science, VR, Wetenschap
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