Tag Archives: Science

Introducing Alternate Reality Gaming

In 2008 I first came across Alternate Reality Gaming (ARG) in an episode of the popular TV-show Numb3rs and I was intrigued. It was a form of gaming that apparently did not stop when it encountered physical reality but made … Continue reading

Posted in Games | Tagged , , , , | 2 Comments

Convergence Culture.

Convergence Culture. Where old and new media collide – Henry Jenkins A good book, filled with examples of how our usage of media has changed –and is continuing to do so. The tone is friendly and on the positive side. … Continue reading

Posted in Research | Tagged , , , | Leave a comment

Oh’ the Gameness of it all

‘Gamification’ ‘Serious games’ and ‘Gameful’. There are blogs, books, articles and summits being held discussing these new game-concepts. Inspirational people come together to hold inspirational talks while the world is listening. The sliding grip we have on these new words … Continue reading

Posted in Games | Tagged , , , , , , | Leave a comment

ARG vs. MMORPG: More real and more social.

I wanted to dive into the realm of Alternate Reality Games and find out more about how they work, why they work and what experiences they bring to the players. I expected this gaming genre to create all sorts of … Continue reading

Posted in Games, Research | Tagged , , , , , , | Leave a comment

Categorisation of play

The distinction between real and play seems clear, but at closer inspection the concept of play reveals itself to be a complex one. Johan Huizinga – a Dutch historian and cultural thinker, one of the first to take play seriously … Continue reading

Posted in Games, Research | Tagged , , , , | Leave a comment

Gamif#$*ation

Can you gamify everything? Well, yes. A game is a structure; in itself it holds no content. Therefore any content may be added and enjoy the great benefits in motivation and teaching power that a game can give us. Any … Continue reading

Posted in Games | Tagged , , , , , , | 1 Comment