Tag Archives: Game

Verandering in realiteit door Alternate Reality Gaming – een onderzoek

Wat is ‘spelen’ en hoe verhoudt het zich tot de rest van ons leven en onze realiteit? Huizinga (1938) en Caillios (1957) waren de eersten die uitgebreid nadachten over een geschikte definitie. Spel is afgebakend als een activiteit die vrij … Continue reading

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Riftris

Riftris ~* (noun) brandname A Tetris version developed by us for the VR-headset Oculus Rift, which divides the gameplay between both lenses in order to train stereoscopic viewing in people with no natural depth perception. People with normal depth perception … Continue reading

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VR and games as therapeutic tools

Before the break of summer I attended “Virtual reality and serious gaming for the prevention and treatment of psychological and behavioral disorders“ of the EMGO+ E-HealthExcellence network at the VU University. Some of the first clinical trials being run with VR/AR and … Continue reading

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Gamifeye: Are you present?

Ideally speaking, you should be able to experience entertainment and education within a game-frame – experiencing ‘fun’ and any ‘intentional content’ at the same time, instead of switching between blocks of one or the other. This takes a creative approach … Continue reading

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Alternate Reality Gaming – Examples

The Beast is said to be the game that successfully introduced ARG’s to a larger public (Baertlein, 2008). This futuristic murder-mystery intrigued one million players for twelve weeks in 2001. It was created as a promotion for the movie A.I. … Continue reading

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Alternate Reality Gaming – Ingredients

Any ARG has several key ingredients such as a puppet master a rabbit hole a curtain TING rhetoric A puppet master is the person controlling the game, giving out clues and keeping an eye on plot development. The starting point … Continue reading

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