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Author Archives: Priscilla
Alternate Reality Gaming – Examples
The Beast is said to be the game that successfully introduced ARG’s to a larger public (Baertlein, 2008). This futuristic murder-mystery intrigued one million players for twelve weeks in 2001. It was created as a promotion for the movie A.I. … Continue reading
Alternate Reality Gaming – Ingredients
Any ARG has several key ingredients such as a puppet master a rabbit hole a curtain TING rhetoric A puppet master is the person controlling the game, giving out clues and keeping an eye on plot development. The starting point … Continue reading
Introducing Alternate Reality Gaming
In 2008 I first came across Alternate Reality Gaming (ARG) in an episode of the popular TV-show Numb3rs and I was intrigued. It was a form of gaming that apparently did not stop when it encountered physical reality but made … Continue reading
Roting for change
The foundation of our educational system is the repetition of factual knowledge. Classrooms are filled with the chanting of multiplication. Useful and necessary one might think, but is it? What we need to know is not that “three times four … Continue reading
Winner: Mirror Me
Motivatiemechanisme voor lichaamsverandering winnaar Ideas Waiting To Happen Mirror Me is de grote winnaar geworden van de tweede serie van Ideas Waiting To Happen. In de finale, die plaatsvond tijdens Innovation Day op 31 oktober, werden in MediaPlaza Utrecht de … Continue reading
Recipe for Serious Gaming (in health care)
Dr. Alma Schaafsel at the Games in Healthcare: hype or hope? the conference said that successful development requires good connections with people with expertise in their fields. This is precisely what most projects lack: open collaboration between the right experts. … Continue reading