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Author Archives: Priscilla
PhD Gaming to cope
Gaming has promise. In order to fulfil its didactic promise we need to understand exactly what goes on while people are ‘in game’ and how this joyful experience can be used to facilitate positive behaviours – such as functional coping … Continue reading
Posted in Games, Research
Tagged Game, HEALTH, psychology, Research, Science, serious gaming
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A tale of two papers
Writing, submitting and publishing a paper contains the best of times and the worst of times. There is great pleasure in getting your thoughts down on paper, hammering on them with earlier research and the critical eyes of all the … Continue reading
Posted in Research
Tagged HEALTH, play, psychology, Research, serious gaming
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Greater self-efficacy
Self-efficacy is a persons’ belief in their capability to perform any task. When looking at self-efficacy we are not so much loooking at how correct this assesment is, but rather we are interested in the belief of the person. … Continue reading
Humourous
Different theories on humour Aggression, incongruity, and arousal-safety are the three explanatory mechanisms that most humour theories rely on. When a joke attacks an individual or group, this is considered an aggression based joke. These kind of jokes usually contain … Continue reading
Posted in Research
Tagged entertainment, humour, laugh, psychology, Research, Science, Self, serious gaming
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Exergames
Another interesting distinction in game genres or game types is that of Exergames. Broadly speaking ‘exergames’ are all games that are controlled by bodily movement. Think of a game of virtual tennis, bowling or raft racing (Wii) and games like … Continue reading
DEAL WITH IT / Serenity
One of the things out there that can give us more insight into coping by breaking a few things down is the structure of Primary and Secondary Appraisal (Chesney, Neilands, Chambers, Taylor, & Folkman, 2006). These are the two connected … Continue reading
Posted in Research
Tagged advice, psychology, Research, Self
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