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Author Archives: Priscilla
No I in AI
There is a lot wrong with AI. One of the things – leading to many of the other things – is how we describe it. What we think it is doing. Which is not what it is doing at all. … Continue reading
Seminar Spelenderwijs 23/04
donderdag 23 april | 10:00 – 17:00 uur | Amsterdam Wilt u uw onderwijs verbeteren met game-based-learning?Denkt u na over hoe u speelsheid kunt inzetten in design?Onderdeel van een game studio?Staat u op het punt om iets te gamificeren? Dit … Continue reading
Posted in Games, Research
Tagged Game, game-based learning, Gamification, play, playful design, psychology, Research, serious gaming, workshop
Comments Off on Seminar Spelenderwijs 23/04
Loosen up
My Game Frame workshop is intended to loosen up a few things. To create a looser approach to a (difficult) subject. To loosen up the interactions and relationships between people that work together. To loosen ourselves from our usual thinking … Continue reading
Book club Rules of Play
Who wants a read this book with me? Starting January the 12thRules of Play – Game Design Fundamentals This book has been on my shelf for ages. I have read other works of Salen and Zimmermann (or Katie and Eric) … Continue reading
Three game environments
From the bones and knuckles games in early Egypt to the latest VR immersion, we have long been playing games. Due to ongoing technical development, the level of realness for our make believe environments are changing (Valkenburg & Peter, 2006). … Continue reading