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Author Archives: Priscilla
ROBLOX ONDERZOEK
In april start ik met een nieuw onderzoek. Dit onderzoek is een kwalitatieve studie om de risico’s en voordelen te verkennen van virtuele werelden voor minderjarige gebruikers in diverse Europese landen. Het is onderdeel van Project VirtueS en vind gelijktijdig … Continue reading
Posted in Research
Tagged mediapsychology, psychology, Research, Science
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Regenerate Game Jam 2026
Stijn and I happily participated in Regenerate Game Jam organised by IGDA Climate SIG during the weekend of 19-22 march. “REGENERATE Game Jam is back, this time with a focus on Sustainable Futures! The future is not predetermined, but to … Continue reading
REGENERATE Game Jam
I am looking forward to this weekend when I will take part in REGENERATE Game Jam with Stijn and Sebastian. We made a game together before in 2013. We made Stretching It as part of The Bridge literally connecting people … Continue reading
No I in AI
There is a lot wrong with AI. One of the things – leading to many of the other things – is how we describe it. What we think it is doing. Which is not what it is doing at all. … Continue reading
Seminar Spelenderwijs
Wilt u uw onderwijs verbeteren met game-based-learning?Denkt u na over hoe u speelsheid kunt inzetten in design?Onderdeel van een game studio?Staat u op het punt om iets te gamificeren? Dit seminar Spelenderwijs is het huiswerk wat u nodig heeft. Deze … Continue reading
Posted in Games, Research
Tagged Game, game-based learning, Gamification, play, playful design, psychology, Research, serious gaming, workshop
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Loosen up
My Game Frame workshop is intended to loosen up a few things. To create a looser approach to a (difficult) subject. To loosen up the interactions and relationships between people that work together. To loosen ourselves from our usual thinking … Continue reading